- Base Resolve −3; Source: Biscuits
Base Resolve −3; Source: Brawling
Base Resolve −3; Source: Boots
Base Resolve −3; Source: Coats
Base Resolve −4; Source: Education
Base Resolve −2; Source: Jerky
Base Resolve −3; Source: Leisure
Base Resolve −4; Source: Luxury
Base Resolve −3; Source: Paste
Base Resolve −4; Source: Pickled Goods
Base Resolve −3; Source: Pie
Base Resolve −2; Source: Porridge
Base Resolve −3; Source: Religion
Base Resolve −3; Source: Skewers
Base Resolve −4; Source: Treatment
Effects
- Extra production +100%; Buildings: Foragers' Camp
- Extra production +100%; Buildings: Harvesters' Camp
- Extra production +100%; Buildings: Herbalists' Camp
- Extra production +100%; Buildings: Small Foragers' Camp
- Extra production +100%; Buildings: Small Herbalists' Camp
- Extra production +100%; Buildings: Small Trappers' Camp
- Extra production +100%; Buildings: Stonecutters' Camp
- Extra production +100%; Buildings: Trappers' Camp
Includes: Untapped Wealth
Effect: Untapped Wealth
- Penalty: If you don't pay, up to 2 villagers will be kidnapped from your settlement
- Penalty: If you don't pay, up to 3 villagers will be kidnapped from your settlement
- Penalty: If you don't pay, up to 4 villagers will be kidnapped from your settlement
- Penalty: If you don't pay, up to 5 villagers will be kidnapped from your settlement
- Penalty: If you don't pay, up to 6 villagers will be kidnapped from your settlement
Maximum villagers lost 2
Maximum villagers lost 3
Maximum villagers lost 4
Maximum villagers lost 5
Maximum villagers lost 6
- Base Hearth fuel consumption rate modifier: +150%
- Base Hearth fuel consumption rate modifier: +200%
- Base Hearth fuel consumption rate modifier: +250%
- Base Hearth fuel consumption rate modifier: +300%
Maximum goods removed in total 3 every 15 seconds
Maximum goods removed in total 5 every 15 seconds
Maximum goods removed in total 2 every 15 seconds
Maximum goods removed in total 4 every 15 seconds