Orders

Tier
Order
Profitable CautionEasy: 2 Dangerous Glade Events completedTier IIIProfitable TradeEasy: 4 trade routes worth at least 7 each; Deliver 6 Pack of ProvisionsTier IIIProvisionsDeliver 10 Pack of ProvisionsPyromancerMedium: 12 Burn Blightrot Cysts; Deliver 15 Purging FireTier IVPyromaniaMedium: 14 Burn Blightrot CystsTier IIIQuick PackagingMedium: Deliver 4 Pack of Building Materials; Deliver 4 Pack of Crops; Deliver 4 Pack of ProvisionsTier ITime limit 5 min 30 secQuick TransactionMedium: 12 Value of Goods Sold; Deliver 7 AmberTier ITime limit 8 min 30 secRain EnginesEasy: 2 Rain Engines installedTier IIRain ProtectionEasy: 10 Need for Coats fulfilledTier IRainproof CoatsEasy: 40 Need for Coats fulfilled; Deliver 15 LeatherTier IVRainpunk EngineerEasy: 60 Rainwater in enginesTier IIRainpunk EnthusiastEasy: 50 Drizzle Water used; 50 Clearance Water used; 50 Storm Water usedTier IVRainpunk Technology3 Install Rain EnginesRaising the StakesEasy: 1 Trade routes with multiplier (2)Tier IRanch LifeEasy: 1 Ranch; Deliver 10 Meat; Deliver 10 LeatherTier IRations for the CitadelEasy: Deliver 12 Pack of Provisions; Deliver 12 Pack of CropsTier IIIRavenous AxesEasy: 200 Wood in Woodcutters' Camp; Deliver 15 Pack of ProvisionsTier IVTime limit 10 min 30 secReconnaissanceEasy: 2 GladesTier IRelicsDeliver 1 Ancient TabletTier IReligionEasy: 50 Need for Religion fulfilledTier IIIReligious RitesEasy: Deliver 30 Incense; 1 MonasteryTier IIIRestorationMedium: 1 Empathy decisionsTier IIRich HarvestEasy: Deliver 3 Pack of CropsTier IRisky ExpeditionEasy: 1 Dangerous GladesTier IIRoyal GardensEasy: 10 HarmonyTier IIIRuinsEasy: 1 Ruins rebuilt or salvaged; Deliver 10 Pack of ProvisionsTier IIISacrificial CeremonyMedium: 20 Sacrifice Oil; 20 Sacrifice CoalTier IITime limit 10 min 30 secSacrificingEasy: 15 Sacrifice Coal; 15 Sacrifice WoodTier IISafe PlaceEasy: 2 Human House; 2 Beaver HouseTier ISalt FeverDeliver 100 SaltTier IIITime limit 12 min 30 secSalt MinerDeliver 15 SaltTier ISalty DeliveryDeliver 50 SaltTier IIIScaling UpEasy: Deliver 30 ScalesTier IISellerEasy: 4 Trade Routes; 10 Value of Goods SoldTier IIServing AleEasy: 50 Need for Leisure fulfilledTier IIIServing the PeopleEasy: 40 Need for Pickled Goods fulfilled; 40 Need for Skewers fulfilled; 40 Need for Jerky fulfilledTier IVShelters8 Need for Basic Housing fulfilled; Deliver 20 WoodTier ISmokehouse1 Smokehouse; 1 Enable Meat in the Jerky recipe; 20 Jerky in SmokehouseSpeedy Real Estate1 Encampment (Level 1)Tier ITime limit 2 min 30 secStacking AmberEasy: 1 Trade routes with multiplier (3); Deliver 5 AmberTier IIStart Your EnginesEasy: 1 Rain Engines installedTier IStay in ShapeEasy: 1 Clan HallStone RoadsEasy: 30 Paved RoadTier IVStonecutter's TrialEasy: Deliver 30 Clay; Deliver 30 Sea MarrowTier IITime limit 8 minStonecutters' Camp1 Stonecutters' Camp; 5 Clay in Stonecutters' CampStormbird Feathers1 Forbidden Glade Event CompletedSupply Thy NeighborMedium: 3 trade routes worth at least 5 eachTier ITime limit 8 min