Catastrophic Experiment
Catastrophic Experiment offers 3 options and appears 12–30 fields from the Citadel.
As you travel the wide and unusually even Royal Road, scattered alchemical tools catch your eye. The further you go, the more you find - until a familiar stench taints the air: Blightrot. Minutes later, you discover the source - a wrecked wagon, its frame crawling with Cysts. It seems you've stumbled upon the aftermath of an experiment gone awry.
Complete the experiment (win after detonating a Blight Bomb, gain access to Fuel Rods)
Condition
Objective. Win the game after constructing and detonating a Blight Bomb.
Reward
Cycle effect. You gain access to
Fuel Rods for the next 3 games. They are crafted in the Field Engineering Station and can be used to significantly boost the effectiveness of Rain Engines.
Result
You lived through the experiment - and can’t help but wonder what kind of mind imagined such a device.
Effects
Send a scout (lose 1 villager, gain a Mining Automaton)
Condition
Cost. All of your starting caravans lose 1 villager for the duration of this cycle.
Reward
Cycle effect. A rainpunk automaton will permanently occupy one workplace in every mine in your settlement. Lasts for the entire cycle.
Ignore
You can ignore this event, but it will disappear after you start your next settlement.
Facts
- Distance From Citadel
- 12–30
- Requires
- Rainpunk