The Gambler

The Gambler offers 3 options and appears 7–30 fields from the Citadel.

You stumble upon a rugged man, wearing an old tattered cloak with the viceroys' insignia on it... and yet he has no caravan with him. He smiles at you, clearly relieved to see another living soul in this unforgiving wilderness. But he isn't asking you for food or clothing. Instead, he offers you a game of chance.

Let fate decide (win with a random species favored each season, gain 30 Pottery and 20 Boots)

Condition

Objective. Win a game with the Playing with Feelings effect (each season, a random species is favored).

Reward

Resources. All of your starting caravans gain 30 Pottery and 20 Boots for the duration of this cycle.

Result

The gambler looks at you in disbelief. He seems furious, but at the same time insists that you make another bet with him.

Bet 5 Seal Fragments (win with Impatience growing 65% faster, gain 10 Seal Fragments)

Condition

Objective. Bet 5 Seal Fragments and win with the Insane Gamble effect (65% faster Impatience growth). If you don't succeed, the Seal Fragments you bet will be lost.

Reward

Resources. You get your initial bet back (5 Seal Fragments) plus 10 Seal Fragments.

Result

The gambler looks at you in disbelief. He seems furious, but at the same time insists that you make another bet with him.

Ignore

You can ignore this event, but it will disappear after you start your next settlement.

Facts

Distance From Citadel
7–30