The Gambler
The Gambler offers 3 options and appears 7–30 fields from the Citadel.
You stumble upon a rugged man, wearing an old tattered cloak with the viceroys' insignia on it... and yet he has no caravan with him. He smiles at you, clearly relieved to see another living soul in this unforgiving wilderness. But he isn't asking you for food or clothing. Instead, he offers you a game of chance.
Let fate decide (win with a random species favored each season, gain 30
Pottery and 20
Boots)
Condition
Objective. Win a game with the Playing with Feelings effect (each season, a random species is favored).
Reward
Resources. All of your starting caravans gain 30
Pottery and 20
Boots for the duration of this cycle.
Result
The gambler looks at you in disbelief. He seems furious, but at the same time insists that you make another bet with him.
Bet 5 Seal Fragments (win with Impatience growing 65% faster, gain 10 Seal Fragments)
Condition
Objective. Bet 5 Seal Fragments and win with the Insane Gamble effect (65% faster Impatience growth). If you don't succeed, the Seal Fragments you bet will be lost.
Reward
Resources. You get your initial bet back (5 Seal Fragments) plus 10 Seal Fragments.
Result
The gambler looks at you in disbelief. He seems furious, but at the same time insists that you make another bet with him.
Ignore
You can ignore this event, but it will disappear after you start your next settlement.
Facts
- Distance From Citadel
- 7–30