Tree Grazer

Nightwatchers

Tree Grazer offers 3 options and appears 7–30 fields from the Citadel.

As you push through the dense foliage, you notice movement in the distance - massive trees swaying, then crashing to the ground. With a few scouts at your side, you creep closer. And after a short, tense walk, the source of the chaos emerges from the mist - a Tree Grazer.

Follow the beast (win with a Tree Grazer in your settlement, gain a Rainpunk Shredder)

Condition

Objective. Win a game with a Tree Grazer in your settlement - a giant beast that consumes one tree every 20 seconds, opening up to a maximum of 10 glades.

Reward

Active ability. When activated, adds a Rainpunk Shredder to every Woodcutters' Camp in the settlement. This large automaton can fell multiple trees without returning to camp. Can be triggered from the Main Warehouse. Expires after 3 uses.

Result

You faced the Tree Grazer - and lived to tell the tale.

Investigate the aftermath (win with 2 Dangerous Glades already open, unlock Woodcutters' Camp upgrades for 3 games)

Condition

Objective. A giant Tree Grazer recently passed through this area. You start your settlement with 2 Dangerous Glades, and 2 to 3 Small Glades already open.

Reward

Cycle effect. You unlock the ability to upgrade Woodcutters' Camps. Expires after 3 successful settlements in the current cycle.

Result

You not only survived but gained rare insight from observing this magnificent beast.

Ignore

You can ignore this event, but it will disappear after you start your next settlement.

Facts

Distance From Citadel
7–30