Effects

Forbidden RitualMaximum villagers killed 1Working EffectForbidden Seal Shard (Stormforged)It was not you who removed this fragment, weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the workers' extra production chance by +5%. This effect is retroactive.PerkForbidden ToolsAll metal is permeated with malevolent magic from the forest. Every 2 Hostility levels grant +1 to Tools production.Archaeologist's Office EffectForce of NatureThe forest and the everlasting rain are connected somehow. Gain +3 to Storm Water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +50 (one time only).CornerstoneForce of Nature (Stormforged)The forest and the everlasting rain are connected somehow. Gain +5 to Storm Water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only).Stormforged CornerstoneForced ImprovisationBase Resolve −5Resolve EffectForced SacrificeThe Temple demands offerings. Destroys all trade goods in the Warehouse (packs of goods, Amber, Ancient Tablets).ConsequenceForest AffinityFox firekeepers have an unusual ability to calm the forest. Hostility from opened glades is lowered by 2 each.Firekeeper BonusForge Trip Hammer (Stormforged)Powerful and precise machinery. Parts can be produced in the Smithy and +100% to amount of goods produced in the Smithy.Stormforged CornerstoneForsaken Seal (Stormforged)An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm.Stormforged CornerstoneFox1 Fox will join the settlement.New ArrivalsFox Friendship2 additional Foxes will come with each group of newcomers.PerkFox HouseA building specially designed for Foxes. Must be built near a Hearth. Fulfills the need for Fox housing and can accommodate 2 inhabitants.Restored BuildingFox HousingBase Resolve +4HousingFragrant RootsGain 3 Incense for every 10 Roots produced.PerkFree SamplesGain 1 Parts every time you sell goods worth 25 Amber.CornerstoneFrequent PatrolsEvery Glade Event solved by making a decision marked as Loyalty lowers Hostility by 10. This effect is retroactive.CornerstoneFresh BreezeA refreshing gust of air lifts the spirit. Those with their basic needs taken care of are more willing to work.Friend or FoeThe forest is merciless to those who exploit it. To protect itself, it may even sometimes ally with the Blightrot. Every 120 seconds, 1 Blightrot Cyst (before Blight footprint scaling) can spawn for each earned Hostility level. This effect is only active when the corresponding Glade Event is being worked on. Actual spawning is limited by available cyst capacity.Working EffectFriends of the ForestThough Beavers are an industrious and technologically minded species, they share a unique bond with the forest. Beaver villagers do not increase Hostility.CornerstoneFrog1 Frog will join the settlement.New ArrivalsFrog Friendship2 additional Frogs will come with each group of newcomers.PerkKeepers of the StoneFrog HousingBase Resolve +5HousingFrom the AshesAn odd talisman made from the talons of a phoenix. Gain 2 Wildfire Essence for every 2 completed Dangerous or Forbidden Glade Events. Totems spawned by the Fishmen Cave and Cloned Blood Flowers do not count.CornerstoneFrom the ShadowsConfused, empty-eyed creatures emerge from the Hearth. Every time Voice of the Sealed Ones triggers after the Hearth reaches 100% Corruption, 3 new villagers appear in the settlement.CornerstoneFrostsA bizarre cold rises from below and engulfs the Sacred Flame. Reduces the radius of Hearths by 3 fields.World Map ModifierFrustratedBase Resolve −2Biome EffectFuel DonationYou have given all your fuel to the airship crew. All fuel will be removed at the start of the game.World Map EventFull StockA Warehouse full of provisions makes it easier to prepare your caravans. Trade routes are faster by 5% for every 10 Pack of Provisions in your settlement's Warehouses.Perk