Effects

Funeral Feast - Part 2The first part of the feast has concluded. The mourners now move on to the next stage.Funeral FeastFuneral Feast - Part 3The second part of the feast has concluded. The mourners now move on to the final stage.Funeral FeastFungal GuideAncient mushroom farming techniques are described within. Mushroom production increases by +1 every 25 times it's produced.CornerstoneGathering KnowledgeThe Marshlands are a gatherer's paradise. Gathering speed is increased by 10% for every 2 workers assigned to gathering camps. Bonus does not affect the Woodcutters' Camp.Biome EffectGathering StormA mysterious force is drawing in heavy clouds. Every year, the storm lasts +25% longer.World Map ModifierGathering ToolsVital equipment when exploring the wilds. Gain 6 Pack of Provisions every time you discover a new glade.PerkGenerous GiftsWealthy settlements attract wealthy settlers. Base newcomer goods amount modifier: +40% for every Hearth level gained. Final newcomer goods amounts are rounded to the nearest integer for each good type, with halves rounded away from zero.CornerstoneGenerous Gifts (Stormforged)Wealthy settlements attract wealthy settlers. Base newcomer goods amount modifier: +75% for every Hearth level gained. Final newcomer goods amounts are rounded to the nearest integer for each good type, with halves rounded away from zero.Stormforged CornerstoneGenerous Rations (Stormforged)Global Resolve is increased by 5, and villagers have a +10% chance of not consuming food during a break.Stormforged CornerstoneGhastly ChantGlade-event work speed −10%ModifierGhost ChestThe spirit will reward you for fulfilling its last wish. The contents of the chest are unknown.REWARDGiant FluffbeakThese woods are home to Giant Fluffbeaks, who, when properly cared for, produce high-grade fertilizer, allowing you to manually create patches of Fertile Soil.Biome EffectGiant OrganismsThe Marshlands are home to enormous lifeforms. Giant gathering nodes can be found in Forbidden Glades . Each glade will have a different node.Biome EffectGift of FishGoods received +35 (Fish)Offering (Flame Altar)Gift of SaltGoods received +35 (Salt)Offering (Flame Altar)Gift of the Seal KeeperAfter obtaining a Guardian part, you will be able to choose an Epic Cornerstone offered by the Seal Keeper.PerkGolden MarrowSome fossils contain valuable surprises. Gain 2 Amber for every 20 Sea Marrow produced.CornerstoneGood HealthProduction speed outside farms +25%Service Building EffectGrainStarting caravans +30 (Grain)Starting Caravan GoodsGrain BagsSpecialized grain farming techniques. Grain production increases by +1 every 25 times it's produced.Cornerstone