Effects
Salt PickProduction +1 (Salt)Perk
Salvaging ToolsCaches discovered in glades can now be salvaged. Every time you open or send an Abandoned Cache to the Citadel, you gain 10 Copper Ore and 30 Wood.Perk
ScalesStarting caravans +30 (Scales)Starting Caravan Goods
Scavenging PartyThe caravan is prepared for all conditions. Start with all advanced gathering camps and fishing huts unlocked.Daily Expedition Modifier
Scientific AgreementYou signed a very strange deal with the smuggler. You can choose one blueprint from all unlocked blueprints every time 12 villagers die.Perk
Scientific AwardThe Queen has decided to reward you for your exceptional achievements in science. You receive an additional cornerstone choice.Perk
Scientific CouncilThe Queen has decided to reward you for your exceptional achievements in science. You receive an additional blueprint choice.Perk
Scientific GrantThe Queen has decided to reward you for your exceptional achievements in science. Gain 20 Amber for every completed stage of an archaeological discovery (excavation, conservation, reconstruction).Perk
Scout's ToolboxGlade-event work speed +40% (REWARD)Perk
Sea MarrowStarting caravans +30 (Sea Marrow)Starting Caravan Goods
Sea Marrow Delivery Line3 Sea Marrow per minute. Not affected by production bonuses and does not contribute to production-based perks.Perk
Seal ReforgedWith the final part in your hands, the Ancient Guardian can at last be assembled, and the seal closed.Perk
Secret Firekeeper Techniques (Stormforged)An old manuscript detailing long-forgotten burning rites. Base Hearth fuel consumption rate modifier: −33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. Total Hearth fuel consumption rate is limited to 10–350% of base.Stormforged Cornerstone
Seized InheritanceThe property of the deceased is seized for the benefit of the whole settlement. Gain 20 random goods every time a villager leaves or dies.Perk
SensitivityAll species become less Resilient. Resolve drops 500% faster. This effect is only active when the corresponding Glade Event is being worked on.Working Effect
Settler's LuckFood consumption skip chance for each attempt +35 percentage pointsDifficulty Modifier
Shattered ObeliskYou are unable to use the pause function.World Map Modifier
ShelterCan accommodate most villagers, but won't satisfy the need for species-specific housing. Has to be built near a Hearth. Can house 3 residents. Can't house Frogs.Restored Building
ShovelsUseful tools for creating drainage ditches. Villagers move 10% faster on roads.Perk
Silent DominionThis place once held great significance for the ancients. Even now, a mysterious guardian still watches over it. You are not allowed to have more than 3 annual or Stormforged Cornerstones at a time.World Map Modifier
Nightwatchers
Silent LootingYour scouts have learned how to be cautious when looting abandoned caches. Every time you open or send an Abandoned Cache to the Citadel, Hostility is lowered by 15 points.Cornerstone
Sinister BlightThe Blightrot's impact is stronger. Cyst generation rate is increased by +100%, the Hearth corrupts +50% quicker than normal, and all effects that spawn Blightrot now add twice as many Cysts.Prestige Modifier
SinkholeMaximum available gathering nodes removed 2Consequence
SkewersBase Resolve +5Complex Food
Sloppy WoodcuttingWoodcutting speed is increased by +100%, but the base Hearth fuel consumption rate modifier is +200%. Total Hearth fuel consumption rate is limited to 10–350% of base.Perk