Effects

Better Packagingpacks of trade goods can be produced at the Makeshift Post.PerkBig ShelterCan accommodate most villagers, but won't satisfy the need for species-specific housing. Has to be built near a Hearth. Can house 6 residents. Can't house Frogs.Restored BuildingBiscuit DietA farmer's favorite food. Farmers have a +100% extra production chance when under the effect of biscuits.CornerstoneBiscuitsBase Resolve +5Complex FoodBitter RainA cold, half-frozen sleet is falling from the sky.Black MarketThe Black Amber Syndicate offers its services to Viceroys ready to tap into the riches of these lands. You gain access to a new essential building: Black Market.Biome EffectBlazing AmberCursed amber crystals burn in our vaults. Hostility increases by +5 for every 30 Amber in the settlement's Warehouse. Hostility increases shown here are before difficulty scaling.ConsequenceBlazing Fire (Coal)Base Resolve +4Resolve EffectBlazing Fire (Oil)Base Resolve +5Resolve EffectBlazing Fire (Sea Marrow)Base Resolve +4Resolve EffectBlazing Fire (Wood)Base Resolve +3Resolve EffectBlight BombA strange humming can be heard from within the ominous device. There's nothing left to do now but detonate it... and hope the results aren't catastrophic.Building BlueprintBlight ExtractorA curious invention used for extracting Amber from Blightrot Cysts. Every completely infected building (100% Blightrot) generates 3 Amber per minute, but also adds +5 Hostility. Hostility increases shown here are before difficulty scaling.PerkBlight SwarmLarge swarms of Blightrot migrate across the realm. Every third Clearance season, 5 Blightrot Cysts (before Blight footprint scaling) can spawn in the settlement. Actual spawning is limited by available cyst capacity.Prestige ModifierBlight-Ridden ViceroyThis poor creature attracts Blightrot as surely as blood attracts leeches. Every time you produce 45 raw or complex food, 2 Blightrot Cysts (before Blight footprint scaling) can spawn in your settlement. Actual spawning is limited by available cyst capacity.World Map EventBlightrot & CorruptionPollution from industrial production feeds the growth of Blightrot Cysts. Deploy Blight Fighters to prevent your Hearths from becoming corrupted during the storm.Difficulty ModifierBlightrot OutbreakThe explosion of the machine will not only destroy everything within a 10 field radius, but may also cause 5 Blightrot Cysts (before Blight footprint scaling) to spawn in the settlement. Actual spawning is limited by available cyst capacity.ConsequenceBlightrot PrunerBlightrot spores aren't technically eggs, but they taste the same. You gain 5 Eggs when a Blightrot Cyst appears in your settlement.CornerstoneBlood Flower (Clone)Attempts to place a Blood Flower clone near the Ancient Hearth when the settlement starts.World Map EventBlood Price ContractA shady, but lucrative deal. Gain 10 Amber every time a villager dies or leaves.CornerstoneBlood Price Contract (Stormforged)A shady, but lucrative deal. Gain 20 Amber and 1 Ancient Tablet every time a villager dies or leaves.Stormforged CornerstoneBlood SorceryThe comforts of the civilized world are disgustingly unnatural to the Fishmen. Every time 10 Complex Food, Clothing, or Service needs are fulfilled, 2 random villagers are killed. This effect is only active when the corresponding Glade Event is being worked on.Working EffectBone ToolsGain 5 Tools every time a villager leaves or dies.CornerstoneBone Tools (Stormforged)Gain 10 Tools every time a villager leaves or dies.Stormforged CornerstoneBoot Delivery Line5 Boots per minute. Not affected by production bonuses and does not contribute to production-based perks.PerkBootsBase Resolve +5ClothingBootsStarting caravans +20 (Boots)Starting caravans +20Starting Caravan Goods