Effects

Bread PeelsProduction speed +50% (Bakery)CornerstoneBreadwinnerExtra production chance +10 percentage pointsFluffbeak BonusBricksStarting caravans +10 (Bricks)Starting Caravan GoodsBuilding MaterialsProduction +2 (Pack of Building Materials)PerkBuried MysteriesA lush and exotic land, filled with prehistoric remains. Ancient excavation sites can be found here.Biome EffectBuried RichesWhat was once taken must now be given back. All stored Amber and Wine will be lost.ConsequenceBurnt to a CrispGain 20 Coal for every 3 burned Blightrot Cysts.CornerstoneBustling TownImpatience is growing 30% slower for 180 seconds due to a recently finished trade route (source: Frequent Caravans).Timed Bonus (Cornerstone)Calming the ForestOne who lives in harmony with himself lives in harmony with all. Every Glade Event solved by making a decision marked as Empathy lowers Hostility by 40. This effect is retroactive.CornerstoneCalming WaterRainwater seems to soothe the forest. Hostility is reduced by 10 points every time you use 150 units of water in Rain Engines.CornerstoneCannibalismGain 40 Meat every time a villager dies or leaves.CornerstoneCannibalism (Stormforged)Gain 40 Meat and 20 Jerky every time a villager dies or leaves.Stormforged CornerstoneCanopyIn the final days of the Great Civil War, before peace was declared, there were no more than three hundred Harpies left alive. Each villager living in a house with this upgrade increases the production speed of recipes that use or make fabric by 5%.House UpgradeCaptain's CurseThe captain is the last to leave the ship. Destroys a random annual Cornerstone in your possession. This penalty is permanent and won't be removed once the corresponding Glade Event is finished.ConsequenceCaravan WagonsIn a culture so centered around expeditions, wagons are always heavily sought after and rationed. Vision and Embarkation Range are increased by 2 until your next settlement.Embarkation RangeCarnivorous TraditionLizard tribes have a long tradition of both animal husbandry and meat preparation. All meat-based complex foods (jerky, skewers, pies, paste) give 2 more Resolve. Same building effects do not stack.Service Building EffectCarved in StoneSecret methods of dealing with threats are engraved in Ancient Tablets. Scouts work 10% faster on Glade Events for every 2 Reputation Points gained from completed Glade Events. This effect is retroactive.Archaeologist's Office Effect