Forsaken Town
Forsaken Town offers 3 options and appears 16–22 fields from the Citadel.
As you ponder your next move, a group of commoners approaches, their faces etched with worry. They tell you of their relatives stranded in a settlement abandoned by their Viceroy, who has fled, leaving them to face their fate alone. Their pleas are filled with desperation as they beg for your help.
Embark immediately (complete a mismanaged settlement, gain 20
Machinery)
Condition
Objective. Complete a mismanaged settlement founded by another Viceroy (with some pre-selected blueprints, a few pre-selected cornerstones, some discovered glades, and a partially built town).
Reward
Resources. Receive 20
Machinery.
Result
It wasn't easy, but you did it. The villagers are grateful for your help.
Effects
Negotiate the reward (complete a deteriorated settlement, gain 25
Algae and 20
Machinery)
Condition
Objective. Complete a deteriorated settlement founded by another Viceroy (with some pre-selected blueprints, a few pre-selected cornerstones, some discovered glades, some badly handled events, and a partially built town).
Reward
Resources. Receive 20
Machinery. All of your starting caravans gain 25
Algae for the duration of this Cycle.
Result
It wasn't easy, but you did it. The villagers are grateful for your help.
Effects
Ignore
You can ignore this event, but it will disappear after you start your next settlement.
Facts
- Distance From Citadel
- 16–22
Forsaken Town
Distance from Citadel: 7–12; Do it for free (complete a deteriorated settlement)
Distance from Citadel: 26–30; Embark immediately (complete a mismanaged settlement, gain 20 Machinery)
Distance from Citadel: 16–22; Embark immediately (complete a mismanaged settlement, gain 20 Machinery)
Distance from Citadel: 7–12; Embark immediately (complete a mismanaged settlement, gain 20 Artifacts)
Distance from Citadel: 26–30; Embark immediately (complete a mismanaged settlement, gain 20 Artifacts)
Distance from Citadel: 16–22; Do it for free (complete a deteriorated settlement)