Against the Storm
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  • Against the Storm
  • Anno
  • Oxygen Not Included
  • Slay the Spire
  • Rebel Inc: Escalation
  • Graveyard Keeper
  • Backpack Battles
  • Lootbound
  • Plague Inc: Evolved
  • Datenbank
  • Werkzeuge
  • Ratgeber
  • Neuigkeiten
Database

Goods and production

  • Goods
    • Building Materials
    • Consumable Items
    • Crafting Resources
    • Food
    • Fuel & Exploration
    • Trade Goods
  • Recipes
  • Buildings
    • Roads
    • Resource Acquisition
    • Food Production
    • Housing
    • Industry
    • City Buildings
    • Decorations
    • Ancient Relic
    • Lore Tablet I
    • Lore Tablet II
    • Lore Tablet III
    • Lore Tablet IV
    • Lore Tablet V
    • Lore Tablet VI
    • Lore Tablet VII

Settlers

  • Species
    • Resolve
  • Needs
    • Clothing
    • Complex Food
    • Housing
    • Services
  • Perks

The wilds

  • Biomes
  • Glade Events
    • City Buildings
    • Event
    • Ghosts
    • Industry
    • Ruins
  • World Events
  • Modifiers

Orders and trade

  • Orders
    • I
    • II
    • III
    • IV
  • Traders
  • Citadel upgrades
  • Effects
  • Against the Storm
  • Anno
  • Oxygen Not Included
  • Slay the Spire
  • Rebel Inc: Escalation
  • Graveyard Keeper
  • Backpack Battles
  • Lootbound
  • Plague Inc: Evolved
Effects / Exil

Exil

Prozess

Mache einem Dorfbewohner den Prozess und schicke ihn ins Exil (Echse). Wer in der Siedlung bleiben darf, der zittert vor Angst, dass über ihn als Nächstes gerichtet wird. Die allgemeine Chance, den doppelten Ertrag zu produzieren, erhöht sich auf 4 %.

Includes

Exil (Maximum villagers lost 1; Species: Lizard)Fleiß (Extra production chance +4 percentage points)

Appears in

Gutsgericht

Exile

  • Put a villager on trial and exile them (Bat)
    Type
    Trial
  • Put a villager on trial and exile them (Beaver)
    Type
    Trial
  • Put a villager on trial and exile them (Fox)
    Type
    Trial
  • Put a villager on trial and exile them (Frog)
    Type
    Trial
  • Put a villager on trial and exile them (Harpy)
    Type
    Trial
  • Put a villager on trial and exile them (Human)
    Type
    Trial
  • Put a villager on trial and exile them (Lizard)
    Type
    Trial
  • Maximum villagers lost 1; Species: Bat
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Beaver
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Fox
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Frog
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Harpy
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Human
    Type
    Consequence
    Exile
  • Maximum villagers lost 1; Species: Lizard
    Type
    Consequence
    Exile
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